Tag Archives: Blizzard

Overwatch & Um–No News?

I haven’t posted in a while and there are reasons for that, but more to that momentarily. There are bigger fish to fry:

OVERWATCH Stress Test Weekend

I haven’t been this excited to buy a brand new game ever. I know there are a few people in the beta/stress test weekend who didn’t enjoy it, and that’s cool, but I enjoyed the hell out of it, and I want to play again (and again, and again).

Play of the Game seems to be connected to multikills/ultimate abilities, and as such it seems like Bastion & D.Va are (imo) the two easiest heroes to get PotG on, so here’s a couple of mine:

Thoughts on the Game

The Good

  • Objectives. I prefer objective-based play over deathmatches (most of the time), and I feel like the objectives are mostly balanced and equally achievable by both teams, which is one of those things that’s pretty important but you don’t usually notice it unless it’s a problem.
  • Heroes. There are a variety of heroes to choose from that fall into 4 different sort of “categories:” tank, support, defense, damage. Don’t get too caught up in that, though; not only do the playstyles differ between the categories, they differ strongly from character to character. For some maps, for instance; you’ll want to start with one tank and finish with a different one. On some you may choose to not have  a tank or support at all. Feeling it out is the best way to get to know the heroes. Though it’s tempting to play one hero when you get comfortable with it, try to play around so you have a small collection.
  • Pace. The pacing in Overwatch is perfect. You don’t have long periods of waiting for fights (thanks largely in part to the objectives), but matches usually last a good 10+ minutes. Every once in a while you’ll be part of a shutout that happens in 5 minutes or less, but I didn’t see this much (and hey, at least then it’s over and you’re already starting the next game).

What Could Be Better

  • Bastion (Bastion is a robot hero that can either shoot on the run or deploy as a shielded turret). I hate writing this because there is nothing better than setting up Bastion in sentry mode on a defending team and just thumping away at the enemy team. But having been on both sides of the onslaught, Bastion is just a little overpowered right now. If he’s in sentry mode against a wall or a corner, the only way to kill him is to get close enough to him to get on top of him, bomb him, or pin him, and that limits the heroes that can take him down and the circumstances during which that can take place. Put two Bastions down supported by a team on an objective, and as an attacking team, you feel pretty hopeless. The nerf I would suggest to fix the problem is make the shield a little less durable–just enough that if I’m targeting his shield and putting significant damage into him, it actually breaks. 
  • Personal Stats History. This may be something in the works that just won’t be live until the game is, but I have done exactly 0 reading (sorry!) so I’m going to mention it anyway. I like the commendation system and the cards and the ratings, but I would like to be able to see more than just my current match and averages. Somewhere I should be able to view my entire history on each hero with similar stats to what we see at the end of a game. Kind of like how you can look up your match histories on League of Legends–I want to do that for my Overwatch stats.

The game is super addictive. Really, really addictive. I’m going to have to set parental controls for myself when it comes out, but it’s addictive because it’s fun.

Okay, The Non-Update

One of the reasons I haven’t posted in a while is because my guild is no longer raiding. 

We were on Mythic Mannoroth, averaging (good) pulls in the 15-20% range with 70 attempts when the tank we had taken on and geared up to replace our druid tank evaporated. He stopped showing up to raids at all without warning. Last I heard, his work schedule interfered with raiding too much (which would have been something nice to know beforehand).

This lead to a few weeks of trying to do Mannoroth with offspec and alt tanks. This lead to regression, and if you’ve raided much, you can probably guess how the rest went.

In the end, the decision was made to take a break from progression. As you might expect, half of the raid team left to find new guilds, another portion went AWOL, and the rest of us are just off doing other things and occasionally checking back in.

We did come together just enough to get our moose mounts, so at least there’s that. I’ve been spending most of my time playing EVE Online and Hearthstone and cleaning house in preparation for the holidays.


In other words, I’ve got nothing newsworthy to report. 



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Going Mobile

Six years ago, a week after they were available for purchase, my husband and I ordered keychain authenticators. The day it came in the mail, I taped it to my desk, and I haven’t moved it since that day.


To understand the importance of this, you first have to understand that I am about the most scatterbrained individual you can imagine. I lose my phone for at least 2 or 3 days about once every 2 months. My keys are a daily adventure. And then there are the extra special moments, like “Honey, why is your wallet in the freezer?”

My husband switched to the Mobile Authenticator not long after it became an option, but I declined. It’s safer there taped to my desk–sometimes you have to recognize your weaknesses and work with them.

Mobile Requirements

When the Armory app required an authenticator, I considered switching to mobile. I wanted to be able to log in and use the app to chat with guildies, but it wasn’t worth losing my authenticator to me, so I sucked it up and lived without it.

Yesterday, though, everything changed–Hearthstone came to the iPad. We have two iPads, one that the whole family chipped in to buy for the kids, and one from my husband’s work, and I have used them both extensively. It turns out I love tablets.

I knew the minute I opened the Hearthstone app, I would need my authenticator number. Drat.

The truth is, I like the incorporation of mobile options into our games. On Twitter the other day, I couldn’t help but wonder if Blizzard will take the desktop launcher chat-with-friends feature mobile. It seems like the next logical step from Guild Chat on the Armory app to Real ID Chat on a mobile app, and I honestly would think that’s pretty cool.

The Decision to Go Mobile

I can’t deny the importance of being able to have my authenticator on the move anymore. I want in on this mobile movement, and I’m going to have to go for it.


Hey, you can’t deny that it’s mobile.



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Blizzcon From Home Part 3: Reacting Without Overreacting

Twitter fluttered (hahaha) with comments about Blizzcon all weekend, both from those at the events (so that we could hate them more) and from the rest of us sitting in front of our TVs and/or computers. Every comment was dissected, discussed, or dissed; sometimes all 3 at once.

These are the things that we can all agree on:

1. There weren’t any huge WoW announcements.

2. That hunter guy who asked the first question of the Class Q&A was F A I L.

3. Paul Sams deserves a swift kick to his twisted nether regions for that “joke” about the new MMO.

Continue reading

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Blizzcon From Home Part 1: Blizzcon Pick-up Lines

Let’s face it, the expense of flying out to California may be too much for some of us, or we may have been just one person too far down the queue to buy our ticket. But whatever the reason, we are the ones who didn’t make it to Blizzcon.

There’s the virtual ticket, of course; but that doesn’t get you into the social experiences at all. Fear not, fair, poor, and/or unlucky citizens of Azeroth! Twitter and Tastes Like Battle Chicken is coming to your aide in Part 1 of my Blizzcon From Home series.

Without further adieu, I give you Blizzcon Pick-Up Lines! Continue reading

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Reactions to the Latest Cataclysm Info

Quick Intro: Last night Blizzard released info to their official fansites and announced a few changes from the original Cataclysm described in Blizzcon 2009. I’m not going to go into the details of each change; you can find those at MMO Champion and WoW Insider.

Adding my voice to the chorus of opinions on the WoW blogosphere this week, here’s what I think about each change, point-by-point (I apologize for the very girly coloring, but I swear it helped me organize my thoughts. Also made me feel like throwing on some lip gloss): Continue reading


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A Little Birdy Told Me

Game director Tom Chilton and Director of Production J. Allen Brack logged onto Twitter and answered questions for about 45 minutes (for a total of 39 questions).  I have to be honest, I expected more.  A lot of the questions they answered are things that are either common sense or things that anyone who follows WoWInsider or WoW’s own news info enough already knows.  Neither one of my questions were answered, sadly.  If you’re at all interested, I encourage to you read the full post here, but if you want a brief synopsis of some of the more interesting things, read on:

Did Someone Say Druid?

Wow, talk about disappointment.  I know I couldn’t have been the only druid asking questions, and yet there’s only one druid mention in the whole post.  If our questions needed to be geared towards Chilton and Brack’s collective pool of knowledge, they should’ve been more specific.

Q: When do hunters get to tame druids?

A: Right after druids get a hunter form.

They really answered this question?  All of the questions they must be receiving, and this is the one they choose?  /facepalm

Patch 3.3 Related

Q: Ulduar had one kind of hard mode(triggered).. ToC had another (ToC vs TOGC).. Ony has none. What will ICC have?”

A: ICC’s hard modes will be triggered, but via in-game UI (much like how you toggle between normal and heroic modes today) rather than triggered by game mechanics (like not killing the three drakes before you attack Sartharion).

I kind of liked the immersion of the game-mechanic triggered events.  Did anyone really struggle with how that worked?  I hope the hard modes are interesting.

Q: Any plans for a gated system in IIC like in Colliseum that prevents us from doing hardmodes from day 1?

A: We do have a system that unlocks bosses similar to how we handled TOC and Sunwell. We are restricting hard modes to raid leaders that have defeated Arthas in regular mode.

THANK YOU.  Are we going to moan and groan all the way to Arthas?  You bet.  Is it going to be super rewarding to make our way through normal mode and be “qualified” to do hard modes?  Oh my goodness YES.

Q: With T10, are we going to see tokens like in Ulduar? or like CC? CC style had every class and spec rolling on same thing.

A: With t10 we’re going to see a hybrid. The tier 10 items (the ones with item levels you’d find in the 10-player raid) will be purchased with Emblems of Frost.

The tier 10.5 items (the ones with item levels you’d find in the 25-player raid) will be obtained by getting a token (one that is specific to 3 or 4 classes, much like the ulduar tokens) and using it to upgrade the tier 10 item that was purchased with emblems of frost.

I like this.  I liked class-specific gear tokens.  It streamlined gearing without being complicated or messy.  The ToC any-class trophy method is way too messy in my opinion.  If this works seamlessly, as I hope it will, it’ll be the perfect blend.

Q: Crowd control is all but dead in raids. Is that something you plan on bringing back?

A: Like say… with the Faction Champions encounter in ToC? ;]

I have to disagree with ya here, dev.  Our group doesn’t use any traditional type CC for that fight.  We have melee keeping certain targets stunlocked, but that’s about it.  The rest is self-preservation and burn-the-heck out of them.  This fight for me looks like this:  Target Skull > FF > MF > IS > Wrath > Wrath > Eclipse > SF > SF > SF > SF > OH CRAP THE DK IS CHASING ME > Nature’s Grasp > Strafe > Strafe > Phew > Target X > Rinse & Repeat.  The druid healers sometimes cyclone things that are chasing them, and there’s a lot of slowing going on.  But traditional sheep this, sleep that, keep this and this tanked?  No way.

It’s the End of the World

Q: Thousand Needles is getting a big change in levels; how has the Cataclysm affected it?

A: As a result of the Cataclysm, Thousand Needles has been completely flooded with water!

I’m sure I knew this, but it apparently escaped my consciousness.  I can’t wait to see Lake of a Thousand Needles!

Q: Will there be anymore epic storylines with cinematics like the wrathgate questline?

A: We have big plans for additional in game cinematics! We are happy with how the Wrathgate questline worked out, and want to do more lines like this.

I loved Wrathgate.  I still save it as my very last quest for my alts on the way out of Dragonblight, and I still get all shivery as the dragons come flying in over the horizon.  I hope they duplicate this two or three times.

Q: Will 10-man raiding guilds see Legendary quality weapons (items) drop in there raids anytime soon? Or in Cataclysm?

A: Our current plan is to reserve Legendary weapons for the 25 person encounters, I wouldn’t rule it out in the future though.

I’m sorry, 10-man raiders, but this makes me sad in the pants.  Do you know why there are still warriors who equip Thunderfury when they’re running around farming?  Or why my guild master sat in Yogg-Saron’s room until our little Val’anyr issue was resolved?  These weapons are special, they’re unique.  They’re supposed to be a challenge to obtain, and a badge of honor for your character and your guild.  10-man raids, in my opinion, are too easy to merit legendaries.  Please stick with your plan, Blizz.

So there you have it.  Again, read the whole post if you’re not a WoW newshog like me and want to know what else was mentioned.  I think there will be more chats coming, and hopefully they’ve taken a few ideas away from this one to make the next one better.  I think they need to narrow the focus of these chats based on who’s answering the questions, but I guess only they know what’s really going on over there.


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Blizzcon & One Hot Nelf

Blizzcon is in California.  I am in South Carolina.  I find fault with this, but alas, there isn’t anything I can do.  While I am jealous of all those making their way to Anaheim this morning (WoW.com team, I’m looking at you), I will be watching it from the relative comfort of my living room as the live stream is pumped through our TV.

I will also be eating eggrolls.  This part, at least, is total win.

Obviously, without control of where to go and who to see, I won’t be able to deliver any earthshattering Blizzcon updates, but I will, at least, mention the things I do see that interest me.  I’m most excited about the opening ceremony, for obvious reasons.  At last year’s opening ceremony, they unveiled the WotLK preview.  What will we see this time?  Icecrown?  The rumored “Cataclysm” expansion?  o.O

Everyone has surely seen Do You Wanna Date My Avatar from The Guild, right?  (If not, click on it, watch it, and then lie to me, it’s cool; I approve).  It got me thinking that Ambermist really hasn’t had a lot of pixelated love lately.  I mean, MY marriage has been awesome, but Ambermist & Ultraking hardly see each other anymore except to raid, at which point he pokes her until she gives him a few flasks for the night and then moons her and mocks her foolishness while she begs him to forsake the mages and give her Focus Magic.

For that reason, I have encouraged her to post a personal ad below:

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