If you are looking to prepare your Moonkin for 4.0.1,
This post was updated on 5/13/2010 for patch 3.3.3
I’m going to try to keep this pretty concise, because we are WoW players, and our short attention spans make Wall-o-Text the inconquerable boss. I realized that I had gotten a bunch of new tips and tricks for myself without passing them on. Granted, most of you probably already know this stuff, but just in case there’s a hapless, uninformed chump like me, I’m going to share.
All of the tips I was going to pass on assume you already know a few things, so just in case, let’s review.
The Spec When I originally wrote this section, I usually looked up someone else’s spec and then tweaked it as needed (and that’s still a completely viable option–you can’t go wrong if you copy a spec from a good boomkin assuming you know how to play to its strengths), but now I understand things more and can share with you my preferred spec and how I would tweak it:
Starlight Wrath – 5/5
Moonglow – 1/3
Nature’s Majesty – 2/2
Improved Moonfire – 2/2
Nature’s Grace – 3/3
Nature’s Splendor – 1/1
Nature’s Reach – 2/2
Vegeance – 5/5
Celestial Focus – 3/3
Lunar Guidance – 3/3
Insect Swarm – 1/1
Improved Insect Swarm – 3/3
Moonfury – 3/3
Balance of Power – 2/2
Moonkin Form – 1/1
Improved Moonkin Form – 3/3
Improved Faerie Fire – 3/3
Wrath of Cenarius – 5/5
Eclipse – 3/3
Force of Nature – 1/1
Earth and Moon – 3/3
Starfall – 1/1
Improved Mark of the Wild – 2/2
Furor – 5/5
Natural Shapeshifter – 3/3
Master Shapeshifter – 2/2
Omen of Clarity – 1/1
There are 2 points left over from this spec. If you have mana issues, spec into Intensity in the Resto tree. If you don’t have mana issues, then choose from Brambles (increased Treant/Roots/Thorns damage) or the AoE talents (Typhoon and Gale Winds).
Glyphs: Glyph of Starfall, Glyph of Moonfire, and Glyph of Starfire. Prior to 3.3.3, Glyph of Insect Swarm took precedence over Starfall, but the Starfall buff we received in 3.3.3 makes the Starfall Glyph a better choice. You may still find that you prefer to glyph IS for some fights, and that’s fine. The minors are pretty much optional, but I think every raiding druid should use Glyph of Unburdened Rebirth, and if you choose to spec Typhoon and DON’T want the knockback, make sure one of them is Glyph of Typhoon.
The Rotation hasn’t changed too much since the last time I wrote this, but it’s just enough that I want to write it again. The basic idea is still FF/IS/MF>Wrath until Lunar Eclipse procs>Starfire until Wrath Eclipse procs. There are two things in particular, though, to think about:
- DoTs: Apparently there’s been a bunch of discussion on whether or not DoTs are worth casting. The folks I trust believe that they are, and so do I. That said, I think it’s best to keep prioritizing Eclipses over DoTs. If either Eclipse is up, I let IS/MF fall and I don’t refresh them until the Eclipse completes. Even the damage bonus from DoTs seems to pale in comparison to getting in that extra cast or two of the Eclipsed spell.
- Starfall: In general, you should plan to use Starfall on a boss fight every time it’s up. Don’t be dumb, though. Starfall during Blood Princes is still not a good idea. It won’t ever be a good idea when there are any mobs within its range from whom you should never get aggro (careful using Starfall in heroics!). There may also be fights where it’s beneficial to hold onto it for just a few more seconds past its cooldown (for instance, I usually don’t hit it as soon as we enter phase 2 Lich King; I wait for the Valks).
Squawk and Awe really, really helps. Really. Helps. (It’s no longer mandatory, but it honestly is a great tool to keep you focused on the fight instead of babysitting Eclipse procs).
Boomkin AoE. Moonkin have three AoE spells: Hurricane, Typhoon, and Starfall. You can certainly just hurricane your way through heroic dungeon trash, and no one will care, as long as you’re being appropriate about your aggro. But if you want to know my personal strategery behind AoE pulls, here’s what I do:
When I’m not specced into Typhoon, I always do AoE pulls the exact same way, mostly because it’s reflex: moonfire the tank’s target, then Hurricane. I think I get about 2 or 3 Hurricane cycles completed before Moonfire wears off. If there are still more than 2 targets up, I Moonfire whichever one is highest on health (ctrl+v will show your enemy health bars above their heads) and then continue to Hurricane. Apart from trash pulls in ICC, this usually takes care of whatever’s left. If there’s still a straggler left standing, I’ll just Wrath him to death, as he’s usually under 50% by that point anyway.
If I am specced into Typhoon, then I throw a Typhoon in there before Hurricane the first time (except when I’m with guild tanks, in which case I’m not at all worried about threat and skip Moonfire altogether for the heck of it).
When I respecced moonkin, I had never raid dpsed. Ever. Sure, I leveled 70-80 moonkin, and I had dps alts, but I had always healed. There were a lot of things I didn’t realize I needed to consider. I received a lot of advice, and I’ve tweaked it along the way. Here are some bits and pieces:
It Takes Time As contrary as it is to our nature, don’t overanticipate keeping your DOTs refreshed. MF and IS only tick for so long, and if you refresh them before they’ve ticked out, you’re losing dps. Let them fall off before you refresh.
What Socket Bonus? Once you’re hit capped and your meta gem requirements are met, focus on accumulating spellpower. Runed Cardinal Ruby is the one you really want, but if moonkin is not your primary raider or if you’re just into heroics and don’t want to put that much money into it, Runed Scarlet Ruby will do for a while. Put aside your OCD and let those socket bonuses ride; stick those rubies in all your extra gem slots, regardless of color.
*Note:* If this is your main character or you really want to focus on itemizing as well as you possibly can, you should read part 3 of this guide before gemming to make sure you’re meeting all of your stat requirements, as you might occasionally have to gem for other stats.
For your meta gem, I highly recommend Chaotic Skyflare Diamond. Use two Purified Dreadstones to achieve its requirements, preferably in slots where they will help you get a bonus, since you have to do them anyway.
I <3 TreesThere are two ways to go with trees. IF you’re going to have enough time to get the trees up twice, then pop them at the very beginning as you pull and again when the cooldown is up. If you DON’T have enough time to get them up twice, save them for Heroism/Bloodlust. Trees will be affected by Heroism if they are already up before the Heroism is popped (it’s nice if you can get someone to call it before they do it).
For instance, When we fight Marrowgar, I know that we are going to finish that fight well before my CD is up (I usually have at least 30 seconds to a minute left), so I try to wait until I know heroism is coming. Since we pop it right after the first Bone Storm, it’s pretty easy for me to predict.
On Putricide, however, I can get my trees up at least 3 times very easily, so waiting for Heroism (which we don’t pop until the second tank rotation in the third phase) would leave me missing out on some of their available dps.
It’s Dancy Dance Time There are LOTS of boss fights that require movement, and that’s tough on caster dps in general, and definitely on Moonkin. Try to plan carefully: if you know that Bone Storm is coming, go ahead and let your DoTs fall off while you get that last Wrath or Starfire cast in, and then you’ll have something to do while you’re moving. Refresh DoTs on the run, and if you’re specced into Typhoon, throw it at the boss while you’re on the move. The buff to Starfall also really helps with movement impairments.
Even if you’re not number one, do everything you can to stick your feathers up the butts of a few of your chart-topping dpsers and make them think twice about messing with the pure pwnage of their local Boomkin. Go forth and noob no more!