Tag Archives: World of Warcraft

Something Something PATCH DAY

Pre-Script: I still get a lot of traffic from the Noobkin to Boomkin days, so if you play a moonkin and you’re out looking for info for Patch 6.0 & WoD, here are a couple of resources to get you headed in the right direction: Icy-Veins Balance Druid Guide 6.0, Wrath Calcs, and Moonfarespam: The Moonkin Guide. Good luck out there! 

Good morning, men and women of Azeroth. How goes it on this fine patch day? I don’t know about you all, but I looked at my launcher, saw that realms will be back up at 11AM Pacific, and laughed. Sure they will, Blizz; sure they will.

What I Did

Yesterday was a flurry of people trying to get things accomplished. Waiting until the last minute is never a good idea, and there were so many people working to get that last Garrosh kill or Challenge Modes or Brawler’s Guild–Trade Chat on my alt’s server (Sargeras Alliance side) was twice as active as normal, and that’s saying something.

So what have I done this expansion?

  • Clearing Heroic Siege (uh, duh). The guild I was in until a few months ago had never cleared a Heroic tier while it was still relevant content, and it took going 10-man, but we got it done.
  • Challenge Modes. Three of my characters are sporting their CM sets. Granted, one of them I am not really responsible for, but the other two were completely legit, if not necessarily ideal (moonkin in CM…hahahaha, suckas).
  • Brawler’s Guild. I can’t lie, I think Brawler’s Guild is a lot of fun, and I’m still glad I bought the invitation even when it was expensive. I look forward to Season 2, as well!

There were a lot more things: the legendary quest chain, reputations, dailies, the Timeless Isle, farming. Think back to those first few months when we were making daily groups to go out and slaughter mogu for the Golden Lotus, back when DMF trinkets and the inscription off-hands were still a major ordeal and everyone needed a scribe to make them.

Remember those first moments in Jade Forest? The first time we saw Valley of the Four Winds? Opening the Vale if you progressed through the quests? What about stepping into Mogu’shan Vaults and encountering the Quillen and Feng?

For all of the things people didn’t like about Mists of Pandaria, there were a lot of things to like, and I did.

Juggernauts

What I Didn’t Do

Ah, yes; I had my own things I waited too long to try to accomplish, and I failed to get them complete. A little disappointing, but it’s my own fault for waiting and for not trying a little harder, so I certainly can’t get mad about it.

  • Proving Grounds. I waited until the past 2 weeks to get serious about PG, and it was too late for me. I went for damage on my mage (since moonkin wasn’t happening), but never made it past wave 20. Ah well, there’s always next time.
  • Brawler’s Guild Achievements. You know, it really pays to look at the entirety of an achievement before you start working on it. Then, maybe, you’ll realize that there’s a card you need that only comes out of the Darkmoon Faire before the day the DMF goes away for the last time. Collect Your Deck & Rabble Rabble Rabble remain unfinished for this season.

Overall, though, I did most of what I wanted to do before the patch, and I can’t complain about where things stand.

What I’m Going to Do

What’s the plan for today (assuming that servers come up sometime before 10pm my time)?

  • Prep my main. First things first. I have a few gem changes to make and a talent point or two to change. That’s priority one.
  • THE TOYBOX. Oh my gosh, I can’t WAIT. The bag space I’m going to get back from this is going to be amazing, and I am genuinely excited.
  • Void Storage. See previous.
  • Blasted Lands Quests. Because hello, your very own mini Ironstar is pretty important, yes?
  • UBRS. Just because we can!
  • Mythic. See previous. :-P

What about you? What did you get done; not get done? What’s the very first thing you’re going to do when you log in today?

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Entitlement, Feats of Strength, & the Removal of In-Game Rewards

This is a lengthier discussion on something I posted on Twitter.

For some who read this, this is going to sound a little bit cold and maybe a touch heartless: you aren’t entitled to every achievement and mount in the game.

As 6.0 draws closer and closer, there’s a small cacophony going on in a few segments of the WoW community. I’ve seen it on the official forums, Twitter, and let me assure you, I’ve seen it a lot in-game. Trade chat, whispers, ignores–you name it, I’ve experienced it.

This outburst is related to the fact that there are many things that will be unobtainable after 6.0/Warlords. The two that spring to mind most quickly are the legendary cloak and the Normal & Heroic Garrosh achievements and their accompanying titles/mount. While the reasons stated for the request are often different, the statement itself is always the same: “Don’t remove them, I should be able to acquire them once they are no longer content.”

Let’s just stop right there for a second and talk about a good word: achievement.

Don't judge me.

Don’t judge me.

Of course, most of us who play WoW relate that word to the blingy bling that pops up when we do something cool (or sometimes ridiculous, stupid, tedious, and seriously-what-were-you-THINKING-with-this-one-Blizzard).

a·chieve·ment
əˈCHēvmənt/
noun
  1. 1.
    a thing done successfully, typically by effort, courage, or skill.
    “to reach this stage is a great achievement”

That is a stellar, 10-point word.

When I raid and we down bosses, it’s an achievement, an accomplishment. It is a thing we have done successfully with effort and skill. We put time and energy and practice and skill into raiding and we are rewarded for our efforts with gear, achievements, titles, and mounts.

But everyone has different interests and skills in WoW, and while they often cross over (and some people are just boss at everything, P.S., I both love you and despise you), usually each player will have a focus–a thing that they like to do and are good at doing.

Though there are MANY examples of this, the most obvious to mention in relation to raiding is PvP. Some people are amazing at PvP. When they build up their rank and their points, when they win arena after arena or rated battleground after rated battleground, they also experience achievement. They also receive rewards of gear, achievements, titles, and mounts.

You know what? I will never see those high-level PvP rewards. I don’t love PvP the way I love to raid. What little skill I have is focused on PvE, and that leaves PvP mostly out of reach for me. And you know what? That’s okay. I don’t expect to receive the rewards PvPers do. That’s their skill, and I am impressed. More power to them!

PvP? Nah, I'm good.

In the same way, there are those who will never see the Heroic raiding achievements, mounts, and titles. They’ll never have the highest level of raiding gear. And that should be okay, too.

Whatever you do in this game, whatever you’re skilled at, you have something available that allows you to say, “HEY, HERE I AM, THIS IS WHAT I’M GOOD AT!” PvE, PvP, pet battles/collections, reputation, professions, quests, leveling, even gold-making. I’ll never have the high-level PvP rewards, I’ll never have the best archaeology rewards (my eyes are bleeding just thinking about it), and I’ll definitely never see any awesome pet battle achievements.

But I have Heroic Siege under my belt. I have the titles and the mounts and the gear. It’s what I’m almost good at, it’s where I get my rewards.

Iron Juggernaut

I guess here’s where my issue with those who are making an uproar over the removal of these achievements: if you aren’t a raider and you haven’t put the time and effort into raiding, why do you feel entitled to the rewards of that section of the game?

It’s okay to be a little envious or a little disappointed that you’re not going to get something you want, but instead of dwelling on it, enjoy what you do well. Enjoy the aspect of the game you like. Put all of your effort and time into that thing and become the BEST at that thing. Get all of the rewards for that thing. I won’t expect to get the rewards from the thing you’re amazing at. Please don’t get angry about not getting the rewards from the thing I’m good at.

Addendum: When this comes up in Trade chat, the next message is usually, “But you sell Heroic Garrosh for gold, doesn’t that ruin the special-ness?” Well, I’d say that the people who spend their time, effort, and energy making butt-tons (yes, that’s an official measurement) of gold are allowed to spend that gold how they wish–gold-making IS their skill, and their reward for their effort is being able to buy whatever they want most, be it an insanely expensive pet, mount, PvP rating, or PvE achievements. 

Seriously, though, 800k gold for a Spectral Tiger? I’ll pass!

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The Value of a Copper

If you’ve played World of Warcraft for any length of time, you are familiar with both the changing value of gold over the past several expansions and the fact that someone is always going to bring it up in Trade Chat eventually. Until recently, I mostly stayed out of Trade, but there are always a few things that entice me out into the open, and this conversation usually works:

Random Monk #472: WTS [Pretty Cool Pet] 5k PST
Random Warlock #829: That’s not worth 5k, it’s like 2k.
Random Warlock #829: On my other server, it’s 500g or less.
Random Monk #472: It’s going for 7k on the AH.
Random Warlock #829: That’s stupid, it’s not worth that.

SoapboxGive me a sec to grab my soapbox…okay.

Value is not a static principle. At best, the value of anything is circumstantial, constantly in flux based on what is occurring around the assignment of value to a particular item or service.

It’s like this, K: The value of any item or service in WoW is whatever people are willing to pay for it at a given point in time. This system fluctuates and is self-regulating.

Here’s an example: If Random Monk #472 up there lists his [Pretty Cool Pet] for 5k and someone buys it, then good for him, he’s made some gold! If, however, he lists [Pretty Cool Pet] for 3 weeks at 5k and it never sells, then he has two options: keep the pet or lower the price. Self-regulating, see?

Then you throw in variables like competitive sellers–Random Paladin #386 undercut the monk and offered the pet for 3k, now the monk has to decide if he’s willing to sell the pet for less than that or if he should keep it–and you’ll see that prices really are continually in flux.

Each time one of these decisions is made, buyers and sellers are determining the worth of an item for themselves. In the above scenario, the monk has to ask himself: is the pet worth more than 3k to me? If it is, then he’ll keep it, and if not, then he’ll sell it for the lower price. Easy peasy.

When you say to someone, “It’s not worth that,” what you’re actually saying is, “It’s not worth that to me,” which is perfectly fine as long as you don’t claim to speak for the entirety of the server population. If [Pretty Cool Pet] isn’t worth 5k to you, then you have the option to go farm/capture the pet for yourself, and that’s a value-determining question in itself: what’s worth more to me right now, my time or my gold?

Next time you’re tempted to piss on someone’s gold-making Cheerios in Trade Chat, just don’t. Whether it’s a [Pretty Cool Pet] or a Heroic Garrosh kill, determine its value for yourself and let everyone else do likewise.

And to the Random Warlock #829’s of the world, I say:

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Let It Ride: And That’s How He Lost His Shirt

As I’ve mentioned before, the end of an expansion tends to lead to shenanigans–the boredom is real, and when the primary things that keep you logging in are raids and friends, there’s a lot of downtime.

In the downtime, we come up with things to do, like gambling. It turns out that there are quite a few of us in <Check Please> who are addictive personality types, willing to risk (for some of us) literally every gold we have on the chance of a big win against our guildies.

Last night, in a series of rolls that started while we waited for people to log in after the server crashed and carried on in the Shrine a good hour after raid, there were big winners and uh, well, big losers. A particular gnome warlock walked away with at least 400k more than he started with, a few of us were up by a decent amount, and then there were these two lovely gamblers:

Romfax & Blunders

 

Both of them lost at least 100k each (probably closer to 200k). Ouch! If you see a shirtless, practically pantless night elf begging in the Shrine, please have compassion. I’ve thrown gold away on some stupid stuff, but if I lose all my gold in a roll, that will officially be the stupidest. Thankfully, I ended last night ahead by 25k!

What have you lost gold on that made you/facepalm in retrospect, and how are you handling the end-of-expansion boredom?

 

Before the question comes up, gambling in-game is not against the ToS, but advertising or publicly running a game is–as we only do this privately within our raid group, it’s in the clear–except for all that gold we’re losing. 

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10 Years, 10 Questions

There’s a lot of reflecting going on in the World of Warcraft community, from the things we love about WoW to this massive project from Alt:ernative Chat: 10 Years, 10 Questions.

10 years, has it really been that long? 8 years for me, now–hard to believe that one game can hold collective attention for this long. I guess asking “why” is a natural step!

1. Why did you start playing Warcraft?

Because it was epic. I watched my then-boyfriend raiding Molten Core and listened to him explain how he was playing with other actual people, each person with a different role; a different task. I thought that was incredible, and I wanted in.

2. What was the first ever character you rolled?

The same character I main today and have mained since day 1: Ambermist,, druid. I started out as resto, leveled some as feral, resto-raided through BC (if you can call it that, I was pretty awful), and then switched to moonkin, which I’ve been doing since Wrath.

It’s funny, I get a lot of crap when I forget to buff stats, and that’s been an issue since the inception–I remember my husband saying, “Wait. You have one of the strongest buffs in the game and you aren’t even using it?”

Buff Stats!!1!

Some things don’t change.

3. Which factors determined your faction choice in game?

I wish I could say there was some thought involved, but there wasn’t. I picked the faction my husband played; that said, I’ve never been unhappy being Alliance!

4. What has been your most memorable moment in Warcraft and why?

8 years of memorable moments and I can only pick one? I don’t think I can do that!

My first guild raid–Gruul’s Lair. I remember seeing the invite popping up on my screen and having a mini freakout, followed by a whisper from the healing lead, “Heal the tank and don’t panic.”

Every memorable moment–raiding through BC, those achievements I just had to have, my legendary staff, shenanigans with guildies, becoming an officer, the last half of heroic Siege, even Challenge Modes–started with that invite.

CMs

5. What is your favourite aspect of the game and has this always been the case?

At this point, I must sound like a broken record, because every time this comes up it’s the same answer: raiding.

And yes, it has always been the case. I got sucked into WoW because raiding looked like the most fun thing I could imagine in a video game, and that hasn’t changed. I play to raid.

6. Do you have an area in game that you always return to?

It changes, there’s never one place that I’ve stayed since the beginning. The bank area in Dalaran, the clock tower in Stormwind, the tallest hill near Halfhill, my perch or the stoop in Shrine–each of these areas has been a place for me to park.

7. How long have you /played and has that been continuous?

Oh dear. Hang on.

90s Played

The calculator tells me that’s about 588 days on my level 90s. Holy crap!

I have played since September 2006 with a 9 month break in 2011.

8. Admit it: do you read quest text or not?

Yes, I definitely do, at least the first time through a zone.

9. Are there any regrets from your time in game?

All of my regrets are related to people in the game, not the game itself. Times when a miscommunication or misunderstanding led to a parting of the ways or when friends ended up being not the friends I thought they were, those are the things I regret.

10. What effect has Warcraft had on your life outside gaming?

At different points in time, it has had different effects. I had to back out for almost a year to get some stuff in my life together, for instance; but there are a lot of things I’ve learned about myself, people, and communication as well.

Besides, at the end of the day, it’s just a good time. ;-)

- See more at: http://www.alternative-blog.net/2014/09/time.html#sthash.yofgrt2P.8qPRhAkd.dpuf

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Why I Still Log On Every Day

If you haven’t seen it yet, there’s a buzz coming from Mr. and Mrs. WoW this week: a community project aimed at combating the negativity that tends to spawn at the end of an expansion by taking a look at the things that we still love about the game. We each pay $15 a month to log in–but what do we do once we’re there? For those of us who have stayed subscribed in pre-Warlords Warcraft, why do we log in?

Friends

Hands down, this is the number one reason I log on at any time other than raid time. I said it on Twitter jokingly but it’s not untrue: most of the time these days, WoW is an extremely interactive chat program. Real ID, guild chat, the best private channel in the entire game (sorry, I don’t mean to put down anyone else’s, but ours is the best, okay?), and sometimes Mumble–there’s almost always someone around to talk to.My Perch

There’s a reason my blog and Twitter have a billion screenshots of this spot. Most days, if you’re on Durotan or Ysera, you can find me on my perch or The Stoop, and if I’m not AFK, you can bet I’m sitting there talking to someone. I’m not going to get sappy, but I am going to say that I do care about the friends with whom I play WoW. They’re genuinely awesome people, and if I unsubbed and couldn’t chat anymore, I’d be bummed. 

Raids

I’ve said this a million times already in the past few years, and it hasn’t changed: I play to raid. Killing dragons with a bunch of people that I usually don’t hate is a good time. Most of the time. Except when I’ve got 5 fps for almost an entire raid night because I forgot to close background programs on my crap computer. 

lolcat_confiscated_computer

Okay, even then, I still enjoy raiding. If they took raids out of WoW, I’d stop playing. Maybe I’d go be bad at League of Legends some more. I hear Hello Kitty Island Adventure is a pretty good time…

The Carrot

Blizzard, as a company, is exceptionally good at carrots. I am not naive; I get that it’s intentional and it keeps us playing the game–and it totally works.

Right now, there are two carrots that I’m aiming for every week, though they look an awful lot like mounts:

Invinciblemountedknighthorseblack

For weeks, I solo-cleared ICC 25 & Heroic Lich King; I got tired of that and stuck a lockout on my rogue to use instead. There’s a moment when I loot his corpse (again) where there’s hope it’s going to be there–of course, all that’s on it are tokens and axes (again), but I’ll keep doing it until I get it.

Thankfully, flying to Karazhan is more time consuming than actually killing the Huntsman, but he disappoints me every week, too. Jerk. Keep your Warhorse, what do I care.

Those are my three main reasons for playing–what are yours?  Don’t forget to take a look at Mr. and Mrs. WoW’s series of posts and all of the bloggers who have contributed to the community project!

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Chi Cerca Trova & Siege of Orgrimmar Heroic: 10 vs 25

After 2 months of being unable to progress because we couldn’t recruit faster than we were losing people to burn-out and real life, the decision was made this week to go to 10-man Heroic. Our goal? Get through the content as quickly as possible and then get everyone subbed in to get the Heroic Garrosh kill they’ve earned.

As it turns out, though; there are some things about 10m that required some adjusting on our part. If you find yourself in a similar situation, dropping from 25 to 10, let me share with you the lessons we learned our first night in 10s!

ImageImmerseus: Ow, That Hurts

First lesson we learned is that the Swelling Corruption stacking DoT really matters on 10m (REALLY matters).

On 25m, with so many DPS splitting the stacks (and usually running with an extra healer), we basically ignored the DoT. No one usually got more than 2-3, maybe 4 stacks, and since we were all in the same small piece of real estate anyway, healing through it was no big deal.

In 10m, though, we had a few wipes because people were dying with ticks between 600k and 800k–ouch! So, we had to do what the Pandaren have been telling us to do all along: S l o w  D o w n. We had to watch our stacks and not go above 5. Once we did that, the fight was a lot easier, if still a little annoying.

Protectors: Just Go Ahead and Stack Everything

Protectors was actually way, way easier on 10 than 25. Ranged stacked up and got healed, we took a few steps out for Corrupted Brew and Sha Sear, but other than that we just executed the fight normally from our spots.

Much to everyone’s (okay, well, half the raid, at least) delight, we stacked the bosses very, very tightly, making for a quick, mostly clean kill. No melee were (significantly) harmed in the killing of this boss.

Norushen: Oh, Hey, Adds.

On 25m, we always had 2-3 DPS that never had their corruption cleared and focused on adds so that those who were at 0 corruption could focus entirely on the boss. In 10m, we sent all of our DPS in, and that meant that everyone needed to be more attentive on adds, something we almost failed at.

Thankfully, we cleared it up pretty quickly, and since we had all of the DPS in and out so quickly, once the little adds were dead, the fight was a cake walk. In fact, we beat our 25m time by almost a minute!

Sha of Pride: Heroic LFR

Compared to 25m, 10m Sha of Pride was much, much less chaotic. We stacked up like you do on LFR, focused on rifts closest to our stacked group, and executed everything else normally. Except for a couple of “whoops” deaths, Sha went down pretty easily.

Galakras, Iron Juggernaut, & Dark Shaman: Business as Usual

Except for some positioning adjustments on Juggernaut and me still learning to tank Shaman (and a few would-be Storm Chasers), these three bosses remained largely unchanged. We used identical strats to our 25m, just pared down to fit the group.

Nazgrim: On Your Toes

Biggest difference for Nazgrim (besides getting distracted and standing in Aftershock–oh, no, wait, that’s not that different) is that we have fewer people covering interrupts and stuns, so we had some deaths to Ironblades, especially combined with Bonecracker or War Song.

We stopped at Nazgrim for the night, but we’re going back in there Monday, and we can’t wait to kill Thok, at last.

Image

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