Tag Archives: moonkin

Assorted Thoughts: A Month In

We’re almost a month into Mists of Pandaria; doesn’t seem like that long, does it? We’ve tilled our farms, we’re earning our rep, we’ve stepped into some heroics or LFR or raids, and we’re starting to get a feel for this expansion.

So far, I dig it. I was never overwhelmed and blown away, but it’s like the whole expansion sneaked up behind me and surprised me with little bits of awesome. I’m enjoying the expansion as much as any other at this point, and that’s saying something, since MoP had me concerned from the get go.

Wanderer's Festival

Here’s a few thoughts from my experiences so far; how have yours differed? What’s going on so far with you, or what’s demanding your attention?

About Those Dailies…

I like dailies. I really, actually do. They’re a great way for me to get things accomplished without being chained to my computer for 30+ minutes at a time. I can stop in the middle, go hang out with my kids, answer the phone, chat with a friend, and when I come back, I’m right where I left off.

I will say that unlocking Shado-Pan and August Celestials made my head spin a little. Shado-Pan is probably my least favorite group of dailies, mostly because my Pandaren companion hasn’t learned to Shadowmeld and Swift Flight. We’re working on it, though.

Healer Rehab

In order to raid, my guild needed more healers. I’ve certainly healed here and there along the way for particular fights, but I haven’t been a dedicated healer since Burning Crusade. However, the biggest problem I’m having is one that I’m sure a lot of healers have had this expansion: healing as if the way we use mana hasn’t changed.

Even though I know exactly what I should be doing, I end up falling into old habits when the damage starts getting high, and pretty soon I’m watching the Innervate cooldown. I’m going to have to keep working on making new habits.

The good news is, I actually enjoy healing again (SHH, don’t tell anyone). It’s been long enough that it doesn’t feel like the same old, same old way it used to feel.

Plus, I’m a tree again. That alone is enough to make it worth it.

You Can Dance If You Want To

Guilds & Priorities

Right before and right after an expansion hits, it’s not unusual for a guild to go through some growing pains. Some people move out, other people move in. This time, though; it was a big deal for me. Several people I’ve raided with for years were unsatisfied with 25-mans and decided to leave to join a 10-man guild. It’s better that they did this in the long run than be unhappy, but I find that I miss them quite a bit.

It’s led me to think about what my priorities really are when it comes to raiding. Do I still care as much about 25-man content as I thought I did? I don’t know right now. Do I need the “epic” of 25-mans (bigger raids have always felt more epic to me; I know not everyone agrees) or could I be satisfied with a 10-man?

With that group went some of the people I consider my closest in-game friends, and perhaps just as importantly, the ones that took me seriously as a player and to whom my opinions mattered. I’ve discovered that particular aspect is more important to me than I realized. I’m interested to see what happens in the next month or so as we progress, and how I ultimately decide my priorities. Right now, it’s still unclear.

Raiding is still fun; that much hasn’t changed, at least!

Second Tree from the Left

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5.0 Patch Day Mayhem

Best advice I have for pre-patch is read all the blogs. See the bottom of this post and the comments for resources, posts, and guides. If you have one, please link it!

Here’s the problem. In the past, I did patch days like everyone else does patch days in the blogosphere. I talked about my class, I wrote guides, I talked about all the changes. Here’s what I’ve decided: there are so many people doing that way better than I would.

So instead, we’re going to amble down the path of the many, many half-finished blog posts I’ve written about this patch and Mists and the game in general. We’re going to hit each point as succinctly as possible (which means this post will go on forever…) and, yeah. That’s the plan.

Point 1: Where I Stand on Mists of Pandaria

When MoP was announced at that fateful Blizzcon, I looked at my husband and said, “You have got to be kidding me. Pandas? They’re going to base our entire expansion on an April Fool’s joke?” Later came: “Who am I fighting? What will I be raiding? What is my purpose?”

I would never completely discount something without seeing it first, but my initial response was slightly more than reserved, slightly less than annoyed. Internally, I gave Blizzard this challenge: you’re going to have to sell me hard on this one.

For months, no matter how interesting the news came out, I dismissed it. Over and over again I brushed it off, sneered, or sighed at “monk” this and “pandaren” that and “Horde” this and “Alliance” that.

Then I played the beta. I wanted to play because it was beta, not because my mind had changed. I wanted to see it for myself. This was it–the moment Blizzard would have to sell me on Mists of Pandaria.

Ambermist in Astral Form in Mists of Pandaria Continue reading

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Screenshots & Reactions from MoP Beta

First off, let me point you to a couple of thoughtful posts about druid beta stuff I read this week, because this will not be one of those posts:

No, my post will be about, as the title suggests, random reactions to things I experienced in beta since it stopped crashing every two minutes. With pictures, of course.

Pandaren Starting Zone

From the Wandering Isle

Pandaren Starting Zone

Temple area from the Wandering Isle

Jade Forest

The Arboretum in the Jade Forest

The exact words that came out of my mouth when the above screenshots were taken: “Ooh, that’s pretty!”

Glyph of Stars

Astral Form using Glyph of Stars

Okay, I was all for keeping my moonkin form, but I have to admit these stars are cool. I might change my mind.  

Level 85 Mistwalker Monk

Level 85 Mistwalker Monk casting Soothing Mists

Created a premade monk for my husband to play with. Could that guy look any cooler?

Pandaren Rogue

Level 85 premade Pandaren Rogue

Pandaren Rogue about to STAB THINGS…

Pandaren Rogue in the act of STABBING THINGS.

I’m asking for a race change for my rogue when it’s my birthday. I’m not kidding. 

Pet Jounral

Pet Journal – Pet Options

Wait, what? I can rename my pets?! Meet Botty, Shivers, and Chili. 

Glyph of Stag

Druid Travel Form with Glyph of Stag…and a warlock.

This is both extremely awesome and terribly awkward. 

Tree Form Dancing

Celebratory tree form dancing, don’t mind me.

Glyph of the Treant

Tree Form Healing in Temple of the Jade Serpent

Tree Form Healing

Tree Form Healing in Temple of the Jade Serpent…again.

Tree form. Tree form. I’m a TREE. OMG, I MISSED YOU TREE FORM! I missed you so much, don’t you ever leave me again. I’m going to hug you and squeeze you and name you George! I love you, George! /flail. /squee.

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Do You Remember the Time…?

If you’ve been in a guild for any amount of time, you have stories. You know the ones I mean: they become guild jokes, nicknames, and when you need encouraging between wipes, they come up during AFK’s. I adore story time.

I’m not going to tell every story, especially not the ones that are still in circulation–some things are meant to be just ours, after all–but I wanted to recount a couple of stories from our raiding history. More importantly, I want to know YOUR stories.

Pull up a seat on my story rug; here are two of ours:

The Ember of Azzinoth is Not a Good Raider

Image from Wowhead.com

Go back in time with me to Black Temple. Illidan dropped some nifty weapons, but the focus was all on the legendaries, as usual. Take your eyes off the shiny glaives for a minute and take a look at the Shard of Azzinoth.

It’s a dagger, green and smoky and glowy and rogue-y. Here’s the text from the weapon: “Chance on hit: Calls forth an Ember of Azzinoth to protect you in battle for a short period of time.”

This dagger ended up in the hands of one of our notorious rogues. We won’t discuss why he was notorious. At any rate, he equipped his shiny new dagger and proudly carried it into our next raid. We ooh’d and ahh’d a bit over the Ember, but otherwise we didn’t think about it much…

Right up until we headed to Reliquary of Souls. For those of you who didn’t experience the walk to RoS, a brief explanation:  it was a gauntlet down a long hallway full of ghosts. You’d run as a tight group, AoE the ones you pulled, run again, and AoE again. And you would never, ever, ever attack the mobs before the tank called for AoE. Good raiders don’t attack before they’re told to.

The Ember of Azzinoth is NOT a good raider. Halfway through the gauntlet, the Ember spawned. Pets that were not strictly player-controlled were still kind of idiotic then, and a randomly spawned pet? Even worse. He took his big, glowy butt right into the middle of the ghosts and killed us all.

Do not invite this guy to your raid, or do so at your own peril.

HAI KALECGOS!

Image from Wowwiki.com.

No one likes long run backs. Mass rez is SO BEAUTIFUL. /tear. I didn’t get to experience the Molten Core run back when it was content, but I’ve heard it was brutal. I did get to do Serpentshrine Cavern, because nothing’s more fun than swimming through a narrow tunnel when you’re a wisp. Really, try it.

One night while we were working on Kalecgos in Sunwell Plateau, we were doing a run back…again. We’d even pulled and reset to get some more people rezzed. We were recovering, a bunch of us seated outside of his circle, eating and drinking our way back to full health. A few people were still running back.

I think a lot of us have employed auto run for these moments. Sit back, let your character do the work while you eat a sandwich, it makes perfect sense–until you drop a tomato on your lap. Or your dog tries to take a bite from it. Or your wife complains that you didn’t make HER a sandwich. Whatever the reason, you look away.

One of those running back that particular night was a priest. I always watched for people coming into my range so that I could buff as soon as everyone was there (I actually remembered to buff when I was a healer…). I saw the priest light up on my Grid. Then I saw him gallop past me.

Then I watched him run right smack up to Kalecgos’s face.

The random yelling on vent and everyone scrambling was worth it.

What About You?

Like I said, I love story time. I KNOW there are other stories out there. I know as you were reading this you were instantly reminded of some moments of your own.

Tell me a story!

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Sometimes It’s Just Right

Ladies and gentlemen, last night was a good night.

Sometimes you don’t have good oozes. Sometimes you don’t have your normal healers or the purple debuff stacks a little to high. Sometimes tanks die. Sometimes adds overwhelm the raid or you stand in the Searing Blood or you don’t kill the Mana Void near the healers or you stack up when you’re supposed to spread out.

Sometimes you don’t have the dps. Sometimes button-pushing is hard. Sometimes Fading Light only gives you a three second warning or you aren’t paying attention to the Hour of Twilight castbar or someone forgets to soak and the raid erupts. Sometimes you try to push dps to the last second. Sometimes computers lag. Sometimes tanks die.

And then sometimes–sometimes it’s all just right.

You have the people you’re supposed to have.  Everyone heals what they’re supposed to heal and bites their fingers to keep from healing past four stacks. Everyone dpses what they’re supposed to dps and doesn’t try to pad the meters too much. Everyone stacks when they need to stack and spreads out when they need to spread out and switches targets when they’re supposed to switch targets.

Sometimes everyone pushes the button at the right time and tanks survive and we have an extra battle rez. Everyone pre-pots and uses their cooldowns and pushes the meter just enough. Everyone who is supposed to stay out stays out and no one erupts. Sometimes the healers switch through their healing cooldowns perfectly and everyone m0re-or-less lives–everyone except the boss, that is.

And sometimes, on those nights, these things happen:

Job well done last night, guys. Grats to us!

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Maybe I Could Like Mists of Pandaria…

I’m reading through WoW Insider this morning catching up on all the newly released Mists News, and I picked out some of the things that stood out to me. All of the quotes and information I’m getting come from WoW Insider’s coverage of Mists, so you should check out the whole thing (it’s a lot!).

The Tillers are hardworking, salt-of-the-earth types who provide the rest of the pandaren with their food, but they’re too busy to take care of some local problems, like the virmen. Help them out and you can become a Tiller too, complete with your own plot of land. Yes, you heard right — your very own farm.

 When I was leveling in Westfall, someone mentioned “farming.” At that time, I asked my husband how I could get a farm, and he laughed. Well, they’re 6 years late, but I CAN GET MY FREAKING FARM!

Wait, did I just say beer elementals? Yes. In fact, they’re called “alementals.” This should give you a pretty good idea of the more light-hearted feel of this zone. While it’s not necessarily true that you won’t run into more serious threats in the Valley of the Four Winds, as a Blizzard rep said, “I’ve saved the world a bunch of times. I’m OK with saving the beer right now.”

That last quote, FTW.

While the art was not completed for the press preview, the developers did reveal that the reward for collecting all of the gold medals was a unique mount styled after the qilin from real world mythology.

I love mounts, I like achievements, and I like being challenged. Bring on challenge modes, I say.

The artifact sits in the center of the map. Whoever claims the artifact must hold onto it as long as possible — a difficult task, since not only is the opposing team trying to kill you and recover the artifact for themselves, but the artifact also causes a constantly increasing amount of damage over time to its bearer. The longer you hold it, the more dangerous holding it becomes. Once the bearer of the artifact dies, it falls to the floor and another player of either faction may pick it up.

 [...]

 The Silvershard Mine uses the Payload ruleset from Team Fortress 2. Players must escort a cart of resources from one end of the map to the other as quickly as possible. The cart only progresses forward when its owners are standing near it. The opposing team must stall the cart’s progress as much as possible to prevent a timely capture.

This is AWESOME. I can’t wait to get into these battlegrounds. I love new objective mechanics. I’m a dork like that. I hated Isle of Conquest, though; these sound much better.

To respec, you no longer return to your class trainer and pay a lump sum of gold. You swap out talents exactly the same way you do with glyphs right now. You purchase an item, spend that item to clear a tier of talents, then pick the new one. If you only want to change your level 45 talent, then you only change your level 45 talent. Forgetting one does not cause you to forget them all.

Regardless of how I feel about the new talents (and I’m still meh on them right now), being able to change just one point without going to a trainer is a huge quality of life change. Yes, I realize this wouldn’t be possible in our current talent system. NO, I DON’T CARE. /QQ.

…the appearance options are broken down differently. You choose a category (such as Hair), and then that category expands into a full-sized bar on the screen. That bar is filled with thumbnails displaying the various options.

 [...]

 Additionally, in the bottom right-hand side of the screen, there is a small gameplay video for your chosen class so you can see a little bit of how the game plays in action before you settle on it.

I like this a lot. The character customization process has needed a little love. Not that I’ll find time to make more characters…or will I?

Chris Metzen kicked off the Mists of Pandaria press event by explaining the tone and narrative goals of the expansion. Players have voiced concern because Mists of Pandaria does not have a clear, global threat in the vein of the Lich King or Deathwing.

 [...]

 Mists of Pandaria itself, the game that comes in the box, will be a full, contained story. The entire arc of Mists of Pandaria will be there when you install the game, before any content patches at all. The content patches will be treated as sequels to that story.

 [...]

 While the steps taking us there are still unknown, Metzen did reveal that the war waged in those patches will reach a massive conclusion: We will lay siege to Orgrimmar to remove the mantle of warchief from Garrosh Hellscream’s shoulders.

This was one of my chief concerns when they announced the expansion, so I’m glad to see it addressed straight out. I like the idea of having a complete story and then adding to it. And who doesn’t want to go overthrow Garrosh? I’m down.

…you will be getting an 11th character slot for your monk.

While I’m very glad I will be able to roll a monk without deleting anything I currently have, I’m a little disappointed. They had talked about doing a 50 character limit but not limiting it per server. I’d like to see that, or a much larger server cap, like 15 or 20. I’ve played on the same server for 6 years. I know people there, I’m not currently keen to roll elsewhere.

This is now what will make me roll my Pandaren. I only play female characters (I can’t get used to the way male characters walk. Sorry, guys. I still like you and all, you just walk funny), and I am THRILLED with this model. I can’t wait to create mine now.

I didn’t spend a lot of time actually playing a druid, but I did hear a bit of interesting news while I was playing other classes, so I hopped onto my premade druid to find out for myself. I was able to confirm that, yes, there are some minor glyphs druids are going to absolutely adore. Here they are:

  • Glyph of Stars: Transforms your Moonkin Form into Astral Form. This glyph essentially makes your character appear as a spirit instead of a moonkin. You look very nearly like you do while dead — but people can see you this time. And your armor, for that matter.
  • Glyph of the Orca: Transforms your Aquatic Form into an orca. This one is pretty straightforward. Remember those orcas in Northrend? Yeah. Much better than your weird snarling rubbery seal.
  • Glyph of the Chameleon: Gives you a random appearance when you shift into Bear or Cat Form. Essentially, this one gives you a random coloring every time you shift. Great for breaking up the monotony of locked-in bear/cat coloring.
  • Glyph of the Stag: Transforms your Travel Form into a stag that other players can mount. Yes, that’s right. Your pals can ride you while you’re in Travel Form, and you’re also a stag instead of the clearly-inferior cheetah.
  • Glyph of the Tree: Lets you transform into Treant Form.

 So these basically own, right?

Breaking this down one by one:

    • Glyph of Stars: I actually like my moonkin form, but I understand why those who don’t would love this. And who knows, the option of switching back and forth might appeal to me. It’s an option, and since they’re minor, it’s not like we have anything better to stick there. Might as well have something fun.
    • Glyph of the Orca: YES. Yes, yes, yes, yes. I love that.
    • Glyph of the Chameleon: Also yes. I will absolutely get this if I end up going feral, which is actually on the table right now.
    • Glyph of the Stag: HOLY CRAP. Putting aside all the “mount” jokes, this is ridiculously awesome. Yes, Michael Sacco, this basically owns.
    • Glyph of the Tree: Like permanently? I can go back to my favorite tree form for good? I CAN SINGLE-HANDEDLY BRING THE TWIST BACK TO MY GUILD?!!! Sign me up. Done. Sold. I like the aesthetic of the new tree form, I really do, but my in-game identity was that treant form for 3 years. I miss it.
Other tidbits: I’m looking forward to pet battles. I don’t care if you think they’re childish. I played Bejeweled when it was an in-game addon (anyone remember that?).  I think it’s going to be a blast.

The new zones look and sound cool. I’m eager to try them out.

Have I warmed up to Mists? I think I have. I’m not on the edge of my seat like I was for Wrath and Cata, but yeah, I’m ready to see what it’s all about.

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5 Tips for Every Raider

“Five Things” returns with a post inspired by my GM (/RL/Overlord), Boomslang.

I’ve touched on similar topics before, like applying to and impressing your guild, but this is going to focus specifically on raiders. There are different classes, different roles, different buffs and rotations and responsibilities, but there are some things all raiders need to do.

Best. Edit. Ever. Thanks, Goph.

1. Learn the Strat. If you raid regularly with your guild, you know which bosses are progression. You know which bosses you’re comfortable with and which still give you trouble. It’s your responsibility to learn everything you can about these fights and your role in them. Chances are, someone in your guild has posted links to boss strategies and videos in your forums, but if not, there are lots of websites out there with guides and videos.

Not only can you learn the basic boss strat, there’s also usually information out there about how you can maximize your class’s or spec’s performance on the boss in question. Look for “<insert class here> POV” videos to see how other people playing your class are doing the fight.

If you don’t run with a guild, it’s still worth learning the basic strategies for PuGs or LFR; believe me, your group will appreciate it. This goes doubly for LFR tanks.

Strat sites: Tankspot, IcyVeins, Learn to Raid, Manaflask

Hey, could happen.

2. Show Up (or notify!). If you commit to raid, it’s like an appointment or a date. Hopefully you wouldn’t assure your boss or significant other that you will be there at a certain time and then not show up, so don’t do that to your fellow raiders.  Sometimes real life happens. If something gets in the way of you making it to your raid on time, let someone know if you can through an in-game message or a post on your guild forums.

If it’s a short-notice emergency, at least touch base with your raid leader afterwards. “Sorry I didn’t make it to the raid; we lost power for 4 hours because a giant ninja panda karate kicked down the power plant,” is fine (as long as it’s true…).

3. Know Your Class. Some guilds are going to require you to perform at your absolute A-Game best. Some aren’t. But pretty much every raid you go to you are going to be expected to play your class appropriately. You might not know everything yet or you might not have figured out how to execute everything perfectly (and that’s okay), but you need to have an understanding of your basic stats, rotations, gear choices, and utilities.

If you want to be an okay raider, you can stop there. As long as you’re fulfilling your role adequately, you’ll probably be fine, at least for a while. But if you want to be a good raider, keep learning. Don’t get too satisfied. Find out how to maximize your dps, how to use your cooldowns in each boss fight to maximize your survivability, or how to conserve mana while still keeping the raid or tanks alive.

I’m not where I need to be dps-wise. I’m not where I want to be, and you can be sure I’m going to keep finding ways to improve.

Basic class guides: ElitistJerks, Noxxic 

4. Know the Loot Rules. It seems so minor, but I’ve seen more outbursts over loot than probably anything else in the game. If you’re raiding with a guild, chances are they’ve posted the loot rules somewhere. If you can’t find them, ask someone! If you know how the loot’s going to work before you ever get started, there won’t be any surprises.

If you’re running with a PuG or have been picked up to supplement someone else’s guild, clarify the loot rules beforehand. Open rolls? Is anything reserved? Is it okay to hit “disenchant?” Save everyone some drama and find out.

5. Be a Team Player. It sounds trite, but trite doesn’t mean untrue. You are one of 10 or one of 25 raiders. If you could solo the bosses, you would, but you can’t. Be respectful of your fellow raiders. Don’t publicly insult them. Don’t act like you’re the best thing that ever happened to them. Do what you can to help them. Let them give you advice without being defensive. If you have a problem with something, go through the proper channels. Don’t stir up unnecessary drama.

TL;DR: Be the raider you want everyone else in your raid to be. 

Thanks @__ashima and @aerix88 for suggesting Noxxic and Manaflask (and the other sites you mentioned!). Our guild resource guide is coming along nicely. <3

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Casting Revive

Fair warning, this is a personal-ish post, but the game posts will be coming back, I promise!

Not quite a year ago, I walked away from this blog for really good reasons. I needed to focus on my son and my family. I also needed to focus on myself, although I didn’t realize it at the time.

During last summer, with WoW, blogging, Twitter, and everything internet-oriented except writing pushed to the side, I was able to focus on things I really needed: time with my family and my health. In the past year, I’ve lost 78 pounds. My relationship with my son has grown more meaningful, my daughter and I have spent a lot more time together, and my husband and I have discovered that we’re a heck of a support system.

When my kids went back to school, I came back to WoW. With school-year bedtimes, I can play once they’re both tucked away and not feel like I’m shortchanging them–or myself. I came back with my priorities straight, and a new understanding of the good things I’m capable of outside of virtual space.

I come back to TLBC with that same understanding. I’m not worried about views, comments, or even being right (okay, I might still worry about that a little). I return because I like to play WoW and I like to write about playing WoW. I return because the Warcraft blogosphere is an incredible community, the biggest, most diverse guild ever.

It’s good to be back.

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Temporarily Out of Service

I have loved this blog for the past 2-and-a-half years. It started as a way to find other noobkin who wanted to learn to play but got lost in the theorycrafting, and ended up being a place to work out concepts and thought processes behind the game we love so much to play.

If you’re a regular reader of my blog, this probably won’t come as a surprise. Life has called me to focus on other areas of my life right now. After 4 years of consistent raiding, I stepped down last week in order to spend more time with my children, to blog about our family, and to advocate for my son and his disability.

I find I have fewer and fewer things to say related to World of Warcraft and more and more things to say about my family and our experiences; I am pulled heavily in that direction.

I doubt I’m done for good; these things have a way of circling ’round. For now, though; I’m signing off.

Be kind and play well, my friends.

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Like a Ninja: Two Years of Tastes Like Battle Chicken

My blog is totally a ninja. In the midst of yesterday’s insanity as we struggled to get settled into this new raiding arrangement in our guild, the second anniversary of my blog crept right past me. It seems impossible to say that I’ve been blogging for two years, but it seems just as impossible to say I’ve been playing WoW for almost 5.

To commemorate this occasion last year, I posted blog stats (I know you can hardly contain your excitement, but try for me). But as I’ve scrolled through this year’s posts, I realized something: I post a LOT of pictures. I knew this; it’s not unintentional. When I’m reading blogs, I like chunks of text broken up by images (it’s the toddler in me). But I don’t think I realized the extent of my addiction.

So here, to review the past two years, a collection of images that appeared on my blog:

Hello, My Name is Ambermist – February 23, 2009

Preview of Ignis in Ulduar – March 17, 2009

New Druid Form?!?!?!?! – March 31, 2009

Ambermist & Ultraking Forever – April 3, 2009

On Pins & Needles – April 13, 2009

Heroic Ulduar: Kologar – May 21, 2009

A Short Tale About An Old God – June 25, 2009

Blizzcon & One Hot Nelf – August 21, 2009

5 Ways to Get /Ignored – November 20, 2009

A Cord of Two Strands: Part 7 – December 20, 2009

The Plagueworks: Professor Putricide – February 4, 2010

When It’s Time to Change – April 1, 2010

Behind the Chicken – November 18, 2010

…And Keep Moving On – October 18, 2010

Azeroth: Before & After – November 25, 2010

Like a Ninja – February 24, 2010

Thanks for letting me make a home in my little corner of the blogosphere for the past 2 years. As a whole, the WoW blog community rocks, and I sure am glad to be a part of it!

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