Tag Archives: Challenge

Why I’m Glad I Dropped 10k Gold on the Black Market Auction House

brawlolcatIt all has to do with the Brawler’s Guild.

I’ve had my eye on these invitations since they first appeared on the BMAH, but they were far too rich for my blood with auctions ending upwards of 50k. However, as Madam Goya continued posting the auctions and more and more people got their hands on invitations, prices quickly came down. Last night I grabbed one at just under 10k. I didn’t think I’d win it, and at first I had a bit of buyer’s remorse. Would it be worth it?

The answer is unquestionably, unmistakably: yes.

I fought through Rank 1 last night and Rank 2 this morning, and it has been the most fun I’ve had in game outside of raiding in a long time. Quick introduction, in case you’ve never seen the Brawler’s Guild, and then I’ll tell you the reasons I love it.

What is the Brawler’s Guild, Exactly?

Walk through a small door in the Deeprun Tram (Alliance–not sure where you Horde folks go) and down a quick ramp, and you find yourself in a bar with a huge pit in the middle. Inside this pit, bosses spawn, and competitors take them on one-on-one. If it’s your first night in the guild, here’s how you get in on the action:

  1. Talk to a Brawler Bouncer. They’ll have a chat option to join the fight.
  2. Wait in a (for me) short queue. Watch other competitors from your realm and sometimes others while you wait.
  3. When it’s almost your turn, you will get an ingame announcement proclaiming “You are next in line!” Get ready!
  4. When the current fight ends, you will be ported down and take on the first Rank 1 boss. There are 4 bosses per rank.
  5. Kill the boss or die trying! If you kill the boss, you get a Brawler’s Purse with some gold and a gray item worth some gold, as well. You then queue again to move onto the second boss. If you die, you can queue to try again until you get it.

The bosses get progressively harder and go from Rank 1 to Rank 8. There are boss mechanics and enrage timers, so you will need to be on your toes!

Why I Love It

The Challenge. Prior to this, my most favorite thing I’d done in-game was the staff quest from Firelands, in particular, the part I had to solo in the Nexus. After a raid, the second thing I love most is a solo challenge that really tests my skill. How well do I know my class? How good am I at handling mechanics when there’s no safety net? This is that kind of challenge, and it’s exciting!

The People. I might just be lucky, but the people I’ve run into so far in the Brawler’s Guild have all been incredible. I was scared the first fight, worried that someone would call me a noob or yell insults at me if I did something stupid, but that was directly the opposite of what actually happened. Instead, people cheered me on, buffed me, joined groups with me so we could buff each other, rezzed me, and whispered me to encourage me and give me tips. I hope this experience continues, because it has been extremely rewarding so far.

The Experience. The whole setup is just fun. It’s fast-paced, you can watch other competitors, you feel like you’re progressing through the levels, you’re testing your skill–it feels exactly like what they described: a Fight Club for adventurers looking to test their mettle.

That is why I love the Brawler’s Guild. If you can get an invite grab one and step into the pit. You won’t be sorry!

I’ll be posting the December Challenge later this week, by the way! 

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June Challenge: Tell Me a Story

At the end of the Newbie Blogger Initiative, my weekly challenges ended. But a few people expressed interest in doing a monthly challenge. This is the first of those, and I’ll keep doing them as long as I have continued interest!

I’m a sucker for story time. I still enjoy being read to. I love picking up a new book–including my kids’ books!–and reading them for the first time. I love stories and lore in the games I play. Some people have Calgon, I have story time!

A few months ago, I posted about some guild stories–just a few of the many, many we have stored away. Those were raid-oriented, but I KNOW you guys have stories!

Do you have a funny story about how you accidentally–or “accidentally on purpose”–wiped a raid? Or the tale of an epic battle against that ONE GUY in PvP who always got the best of you and how you cut him down (or didn’t)? Maybe you watched a friend pull a boss and get eaten alive (*cough* certain paladin raid leader and XT *cough*) or were moved by a stranger in game who somehow stood out from the crowd. Whatever it is, there’s a story you like to tell, and I’m asking you to tell me!

Your challenge is this: write me a story about something that happened to you (or something you witnessed) in the game(s) you play!

When you finish, link it here in the comments for me (pingbacks are fine) so I can check it out! All participants will be featured in a blog when I issue the new challenge at the beginning of July.

This story begins, “Once upon a time, there was a group of adventurers who set out on a dangerous journey…” Trust me, that’s putting it mildly.

(P.S. You can click on the picture to find out more about Challenge Accepted. I don’t get to participate much, but the night I did it was a blast!).

I look forward to your stories!

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Week 4 Challenge: Learning is Fun

We’re over halfway through the month, ladies and gentlemen! I am beyond impressed with the effort our NBI participants have put forth. New and sponsor blogs alike have lit up our corner of the blogosphere the past 3 weeks, and you should all be proud!

Week 3 Recap

I loved reading about your main character (or, for several of you, characters) this week. The responses ranged from storytelling to class breakdowns, and I enjoyed the different perspectives on what main actually means in our community. Also, several of you completed the bonus challenge and either joined Twitter or made some new friends there–nice job!

And please, if you haven’t already, check out these bloggers who participated!

  • Alts?! I have no alts! (Shards of Imagination) – A story of two characters: Goldheart the Dwarf and Rakuno the Ratonga, and how they came to be what they are.
  • What’s My Main Again? (Kemwer) – Kem tells us about one character who persists and reinvents himself between games; a reincarnation of sorts.
  • Wherein I Fangirl Over My Gnome (Image Heavy) – What’s better than a priest who absolutely loves healing? One who comes in puntabl–I mean, adorable gnome form!
  • I can haz main? (Flask Half Empty) – Ninevi and I had some kind of brain link–she had just written bios for all of her characters to put on her blog when I posted this challenge. Anyone else hear Twilight Zone music?
  • How Rav came into being (Ravalation) – Rav breaks down the ways in which her characters reflect her personality. I like it, because I see a lot of myself in my characters, too.
  • My main characters (Starshadow) – This is a full-circle tale of the evolution of Suzita’s characters. Translating a character name–that is pretty cool, guys.
  • See My Main @#$*& (Bloodthorne) – TJ tells us about Gaffa the Dwarf and his awesomeness–just don’t touch his beard.
  • The Silly and The Useful (Brazokie’s Blog Space) – Some characters you love for their functionality, but some characters you love just because. Brazokie introduces us to both!
  • What’s My Main Again? (The Daily Frostwolf) – Navi handed the blog post over to her druid, a scary proposition, to be sure, but she did a great job telling us her story!
  • Battlechicken’s Challenge (Musings of an Altoholic) – Lyrestra likes each of her characters for their classes and shows us what she likes about each.
  • How Killington Came to Be (WASD Way) – I’m a sucker for a good story, and this is good storytelling. Find out about how Killington became a fierce fighter (and why you shouldn’t play him in cards).
  • A Bit About My Mane–er, Main (Casually Vicious) – Fact: I love troll druid cat form. Fact: Cat durid is 4 fite, and Solajin likes being a cat. And a bear. And a bearcat. And a catbear. I am so confused.

Week 4 Challenge: Learning is Fun

learning is fun poster

If you haven’t already, you’re going to write a post one day that requires you to look something up. Halfway through a post, you’ll realize you don’t actually remember what that ability is called or when the game you love was launched.

You’ll go scouting around Google for info, and if you’re anything like me, you’ll find tangents that keep you tied up in Search Engine Land for an hour. I learn a lot of things that way.

No one knows every fact about everything, but we usually know a few facts about something. This week’s challenge is to test your research muscle. Pick a topic related to your game (or games, or MMOs in general, etc) and tell us about it. Maybe it’s something you’ve been interested in, but haven’t found a reason to explore. Maybe it’s that class that always looked cool to you or a game you’ve been meaning to try.

Maybe you just want to know what all the fuss is about–why is everyone so crazy about this game/blog/idea/class/mechanic/achievement, anyway?!

Whatever topic or form it takes, this is your challenge: find something you only know a little bit about, learn something new, and tell us what you learned.

If I were doing it, I’d tell you about WoW warriors. They have muscles and swords and they can jump. I’d have to learn more than that.

Three of our guild warriors (with muscles & weapons): Aadrelore, Jonnz, & Frenzie

Learning is fun! What will you learn?

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Maybe I Could Like Mists of Pandaria…

I’m reading through WoW Insider this morning catching up on all the newly released Mists News, and I picked out some of the things that stood out to me. All of the quotes and information I’m getting come from WoW Insider’s coverage of Mists, so you should check out the whole thing (it’s a lot!).

The Tillers are hardworking, salt-of-the-earth types who provide the rest of the pandaren with their food, but they’re too busy to take care of some local problems, like the virmen. Help them out and you can become a Tiller too, complete with your own plot of land. Yes, you heard right — your very own farm.

 When I was leveling in Westfall, someone mentioned “farming.” At that time, I asked my husband how I could get a farm, and he laughed. Well, they’re 6 years late, but I CAN GET MY FREAKING FARM!

Wait, did I just say beer elementals? Yes. In fact, they’re called “alementals.” This should give you a pretty good idea of the more light-hearted feel of this zone. While it’s not necessarily true that you won’t run into more serious threats in the Valley of the Four Winds, as a Blizzard rep said, “I’ve saved the world a bunch of times. I’m OK with saving the beer right now.”

That last quote, FTW.

While the art was not completed for the press preview, the developers did reveal that the reward for collecting all of the gold medals was a unique mount styled after the qilin from real world mythology.

I love mounts, I like achievements, and I like being challenged. Bring on challenge modes, I say.

The artifact sits in the center of the map. Whoever claims the artifact must hold onto it as long as possible — a difficult task, since not only is the opposing team trying to kill you and recover the artifact for themselves, but the artifact also causes a constantly increasing amount of damage over time to its bearer. The longer you hold it, the more dangerous holding it becomes. Once the bearer of the artifact dies, it falls to the floor and another player of either faction may pick it up.

 [...]

 The Silvershard Mine uses the Payload ruleset from Team Fortress 2. Players must escort a cart of resources from one end of the map to the other as quickly as possible. The cart only progresses forward when its owners are standing near it. The opposing team must stall the cart’s progress as much as possible to prevent a timely capture.

This is AWESOME. I can’t wait to get into these battlegrounds. I love new objective mechanics. I’m a dork like that. I hated Isle of Conquest, though; these sound much better.

To respec, you no longer return to your class trainer and pay a lump sum of gold. You swap out talents exactly the same way you do with glyphs right now. You purchase an item, spend that item to clear a tier of talents, then pick the new one. If you only want to change your level 45 talent, then you only change your level 45 talent. Forgetting one does not cause you to forget them all.

Regardless of how I feel about the new talents (and I’m still meh on them right now), being able to change just one point without going to a trainer is a huge quality of life change. Yes, I realize this wouldn’t be possible in our current talent system. NO, I DON’T CARE. /QQ.

…the appearance options are broken down differently. You choose a category (such as Hair), and then that category expands into a full-sized bar on the screen. That bar is filled with thumbnails displaying the various options.

 [...]

 Additionally, in the bottom right-hand side of the screen, there is a small gameplay video for your chosen class so you can see a little bit of how the game plays in action before you settle on it.

I like this a lot. The character customization process has needed a little love. Not that I’ll find time to make more characters…or will I?

Chris Metzen kicked off the Mists of Pandaria press event by explaining the tone and narrative goals of the expansion. Players have voiced concern because Mists of Pandaria does not have a clear, global threat in the vein of the Lich King or Deathwing.

 [...]

 Mists of Pandaria itself, the game that comes in the box, will be a full, contained story. The entire arc of Mists of Pandaria will be there when you install the game, before any content patches at all. The content patches will be treated as sequels to that story.

 [...]

 While the steps taking us there are still unknown, Metzen did reveal that the war waged in those patches will reach a massive conclusion: We will lay siege to Orgrimmar to remove the mantle of warchief from Garrosh Hellscream’s shoulders.

This was one of my chief concerns when they announced the expansion, so I’m glad to see it addressed straight out. I like the idea of having a complete story and then adding to it. And who doesn’t want to go overthrow Garrosh? I’m down.

…you will be getting an 11th character slot for your monk.

While I’m very glad I will be able to roll a monk without deleting anything I currently have, I’m a little disappointed. They had talked about doing a 50 character limit but not limiting it per server. I’d like to see that, or a much larger server cap, like 15 or 20. I’ve played on the same server for 6 years. I know people there, I’m not currently keen to roll elsewhere.

This is now what will make me roll my Pandaren. I only play female characters (I can’t get used to the way male characters walk. Sorry, guys. I still like you and all, you just walk funny), and I am THRILLED with this model. I can’t wait to create mine now.

I didn’t spend a lot of time actually playing a druid, but I did hear a bit of interesting news while I was playing other classes, so I hopped onto my premade druid to find out for myself. I was able to confirm that, yes, there are some minor glyphs druids are going to absolutely adore. Here they are:

  • Glyph of Stars: Transforms your Moonkin Form into Astral Form. This glyph essentially makes your character appear as a spirit instead of a moonkin. You look very nearly like you do while dead — but people can see you this time. And your armor, for that matter.
  • Glyph of the Orca: Transforms your Aquatic Form into an orca. This one is pretty straightforward. Remember those orcas in Northrend? Yeah. Much better than your weird snarling rubbery seal.
  • Glyph of the Chameleon: Gives you a random appearance when you shift into Bear or Cat Form. Essentially, this one gives you a random coloring every time you shift. Great for breaking up the monotony of locked-in bear/cat coloring.
  • Glyph of the Stag: Transforms your Travel Form into a stag that other players can mount. Yes, that’s right. Your pals can ride you while you’re in Travel Form, and you’re also a stag instead of the clearly-inferior cheetah.
  • Glyph of the Tree: Lets you transform into Treant Form.

 So these basically own, right?

Breaking this down one by one:

    • Glyph of Stars: I actually like my moonkin form, but I understand why those who don’t would love this. And who knows, the option of switching back and forth might appeal to me. It’s an option, and since they’re minor, it’s not like we have anything better to stick there. Might as well have something fun.
    • Glyph of the Orca: YES. Yes, yes, yes, yes. I love that.
    • Glyph of the Chameleon: Also yes. I will absolutely get this if I end up going feral, which is actually on the table right now.
    • Glyph of the Stag: HOLY CRAP. Putting aside all the “mount” jokes, this is ridiculously awesome. Yes, Michael Sacco, this basically owns.
    • Glyph of the Tree: Like permanently? I can go back to my favorite tree form for good? I CAN SINGLE-HANDEDLY BRING THE TWIST BACK TO MY GUILD?!!! Sign me up. Done. Sold. I like the aesthetic of the new tree form, I really do, but my in-game identity was that treant form for 3 years. I miss it.
Other tidbits: I’m looking forward to pet battles. I don’t care if you think they’re childish. I played Bejeweled when it was an in-game addon (anyone remember that?).  I think it’s going to be a blast.

The new zones look and sound cool. I’m eager to try them out.

Have I warmed up to Mists? I think I have. I’m not on the edge of my seat like I was for Wrath and Cata, but yeah, I’m ready to see what it’s all about.

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