Going Mobile

Six years ago, a week after they were available for purchase, my husband and I ordered keychain authenticators. The day it came in the mail, I taped it to my desk, and I haven’t moved it since that day.

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To understand the importance of this, you first have to understand that I am about the most scatterbrained individual you can imagine. I lose my phone for at least 2 or 3 days about once every 2 months. My keys are a daily adventure. And then there are the extra special moments, like “Honey, why is your wallet in the freezer?”

My husband switched to the Mobile Authenticator not long after it became an option, but I declined. It’s safer there taped to my desk–sometimes you have to recognize your weaknesses and work with them.

Mobile Requirements

When the Armory app required an authenticator, I considered switching to mobile. I wanted to be able to log in and use the app to chat with guildies, but it wasn’t worth losing my authenticator to me, so I sucked it up and lived without it.

Yesterday, though, everything changed–Hearthstone came to the iPad. We have two iPads, one that the whole family chipped in to buy for the kids, and one from my husband’s work, and I have used them both extensively. It turns out I love tablets.

I knew the minute I opened the Hearthstone app, I would need my authenticator number. Drat.

The truth is, I like the incorporation of mobile options into our games. On Twitter the other day, I couldn’t help but wonder if Blizzard will take the desktop launcher chat-with-friends feature mobile. It seems like the next logical step from Guild Chat on the Armory app to Real ID Chat on a mobile app, and I honestly would think that’s pretty cool.

The Decision to Go Mobile

I can’t deny the importance of being able to have my authenticator on the move anymore. I want in on this mobile movement, and I’m going to have to go for it.

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Hey, you can’t deny that it’s mobile.

 

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I’m Still Okay with the Timeless Isle

I can’t even keep up with the rate my Twitter feed moves anymore, but every now and then when I’m scrolling through, something will catch my eye. A week or so ago, it was a link to Blog Azeroth’s shared topic idea, which boiled down to: “How much time do you spend on the Timeless Isle, and why?”

Edit to add: Okay, so after I posted this, I realized that I had used the headlining picture previously. Can’t have that, so now there’s a brand new bonus pic. :-P

Timeless Isle Redux

 

Rare Hunt

It stood out to me because I have spent a ton of time on the Isle, and truthfully, I don’t hate it yet. I don’t spend all my time chasing after rares or completing events like I did at first, but I’m still there at least a few times a week.

On my druid, I’m working on Shaohao exalted rep. Yes, really. At least 3 members of my guild think I have gone completely stupid. I’m not sure they’re wrong.

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Every Tuesday, I go out to the Isle, pick up the weeklies (cause Valor), and go kill Ordos Fire Dudes on Fire Dude Hill. So many fire dudes have died, guys; sometimes I feel the need to preserve their legacy.

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Of course, Timeless Isle is best for alts–I have at least one complete set of each type of Timeless armor tokens sitting on my bank alt just in case, I don’t know, I decide to level 4 more warlocks or something. It could happen.

Each of my alts has spent at least a tiny bit of time on the Isle, certainly some more than others.

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Both my hunter and shaman dinged 90 on the Isle thanks to the convenient worm packs and friends who didn’t mind killing large scores of mobs or dragging me through the crystal cave in search of a Crystal of Insanity (<3 Frenzie!).

And, of course, my druid and my shaman go out there every week to kill the Celestials and Ordos, because I sure love boxes of gold. Who needs loot when you’ve got BOXES. of GOLD.

I imagine that the Timeless Isle will continue to be at least a part of what I do every week until I throw my computer out the window in a rage fit one raid night or 6.0 drops, whichever comes first.

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What about you?

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Mists of Pandaria Compilation Album

It’s time again for the compilation album I make for my guild. While not all of it will make sense, I think there’s enough cross over in the boss mechanics from Siege that you guys can appreciate some of this!

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And a bonus album!

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You’ve Come a Long Way, Baby: My Mists of Pandaria Characters

Despite the expansion being possibly 6 months away, the feeling that we are coming to the close of Mists of Pandaria lingers. When MoP was announced, I was not quiet about how un-interesting I thought it sounded–until I played the beta. It swept me off my feet and hasn’t stopped. 

I wanted, then, to take a look at my characters as we round out the last few months of Pandaria and prepare for our next great adventure: 

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The last time I did a summary of my characters like this was way back in 2010–hard to believe how far they’ve come (and my, how they’ve grown!) in 4 years. 

My little team is poised and ready to jump into Warlords with both feet!

 

 

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Why I Don’t Like You, And Probably Never Will

UPDATE: There’s been a meeting of the minds, so to speak, and our guild and the guild that is the subject of this post (and the myriad comments below) has reached an agreement. Good grief, I sound like I’m writing some kind of political release.

Fahget about it. We’re starting over, clean slate. Nothing to see here, move along.

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For weeks, I’ve been telling my guildies not to feed the trolls, and (for the most part), they’ve been great. Here I go ruining it, because I have a big bag of troll food, and I’ve got to use it up before it goes stale.

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So this is an open letter to whom it may concern:

It’s one thing to win, and the truth is, I don’t fault you for being first. I’m not all that jealous of your progression or gear. See, our guild never set out to be first. We were (mostly) content to do the best we could do, which sometimes was great and sometimes wasn’t.

We got a new team at the helm with some new ideas about raiding, and we got a little better. A little more consistent, a little more focused, a little more driven. That, combined with the server we’ve called home for nearly 10 years now crumbling into pieces as guilds drifted away, transferred servers, or just collapsed completely, resulted in us being in the number one position. It was cool, but we didn’t stop being, well; us.

If you think my dislike comes from a place of jealousy, I’m afraid that’s your pride getting the better of you. If you had arrived on our server and taken the lead graciously, we’d probably get along extremely well. In fact, I’d probably look up to you and encourage our raiders to take notes from yours. We’d still be driven to try to keep up with you, no question, but I imagine I would think you were pretty cool.

Instead, I watched as you easily took over the 10-man progression slot and immediately started giving crap to the only 10-man group that was, at the time, actively pursuing heroics.

Why? What did putting them down do for you?

Then it was Challenge Modes, and again, you circled around those players with the previous bests like vultures, ripping on them whenever the opportunity arose. I knew as soon as I heard that we would be next.

See, I knew you guys would probably catch up and overtake us, and I knew the minute it happened that the silence would break. You wouldn’t sit around watching our players at the dummies anymore, you’d have to say something.

And, unfortunately, I wasn’t the least bit wrong about that. The day after you took the lead in progression, your members immediately started in, trolling and mocking ours as they waited outside the instance on raid night or stood in the Shrine. It made me angry, not because you had passed us in progression, but because you felt the need to turn around and try to make my friends feel like crap about it.

So I asked them to maintain the silence; to take the trolling in stride. There were some–interesting–ways my guildies took this request, but by and large, they did as I asked.

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And yet it continues. Maybe you think you’re just being funny, but that’s not the way it comes across. So no, I don’t like you, and I probably never will.

I’ve been on the internet long enough to know the responses to this post, so in an effort to save your time, I’m going to list them below and you just circle the ones that apply to your reply:

A. It’s just a game, get over it.

B. You’re being stupid.

C. If you don’t want to hear crap, then get better.

D. You’re just jealous.

E. It’s just fun, lighten up.

And maybe it’s true, maybe I do take it too seriously, too personally–but I only do because people like my husband and some of my friends do, too. I’m protective of them, and I don’t like to see them feeling frustrated because you decided it’s your job to remind them that you’re first and we’re not.

Well, congratulations, but there are different kinds of winners.

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WoW’s 9th Anniversary: Memories

I’ve been playing Warcraft for 7 years. My husband (and many, many others) have been playing the full 9 years–and beta! We’re going to take a photographic walk down memory lane:

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This whole blog is basically a chronicle of my WoW time, so I’ll be brief–one quick Then-and-Now. 

This was then, Level 70, clueless (but able to avoid fire) resto druid Ambermist:

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I AM more demented than you (thank you, UK, for making sure to capture that moment on a screenshot. Now go fix that horrible UI). 

And this is today:

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Ultraking

My husband and mageboy wasn’t always a mage. In Vanilla, he was an officer in the guild More Myth on Durotan who went by the name McStabb:

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McStabb enjoyed, well–stabbing things. He also enjoyed his pickpocket macro that sent many a naive player into fits of rage and, apparently, killing yetis:

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In Burning Crusade through Cataclysm, and now again, he played his mage, Ultraking. You know that pic from your middle school years you really hate? Yeah, this is that one:

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But his fashion got a little better over the years, thankfully:

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And this is UK today:

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Chi Cerca Trova

Well, now here’s some history. My guild formed in 2004 for the purpose of raiding, and has continued to do so for the past 9 years. With the exception of a few weeks between xpacs and the holidays, CCT has been raiding non-stop since Molten Core and AQ. Here are some pictures fellow guildy and officer Fingolfin dug up from those days:

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In Burning Crusade, we killed every raid boss up to M’uru, falling just short of clearing Sunwell before Wrath launched. Here’s our Vashj & Illidan kills:

 

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In Wrath, we got through about half of Heroic ICC, here are Yogg & Lich King kills:

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Cataclysm saw a bit of upheaval (thanks, Deathwing), but we got through Heroic Dragon Soul! Here’s our Heroic Staghelm & Heroic Ultraxion kills:

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And finally, here we are, poised to make better progress in a raid instance than we’ve ever made. Our new goal is not the old 60% of the Heroic bosses in an instance–it’s 100%. I want to see Heroic Garrosh dragged off in chains. Here are Elegon and our most recent screenshot (because everyone ran off before I took a photo for Heroic Protectors…):

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We’ve come a long way, baby; but we aren’t done yet!

Happy Anniversary, World of Warcraft, and thank you for the memories!

 

 

 

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Blizzcon, Warlords, & The Horizon: Part 1

It’s been a little over a week since the Blizzcon Opening Ceremony. I geeked out as I watched my virtual ticket over the weekend, and now that I’ve had a week to process everything, I want to join in the crowds voicing their opinion on what we all saw and heard.

World of Warcraft

First, of course, is World of Warcraft: Warlords of Draenor. I was definitely more interested in Warlords than in Mists of Pandaria when it was first announced, but that’s not a good measure, because I ended up loving MoP. In fact, I’m still enjoying the heck out of Mists!

Warlords: Storyline

The premise of Warlords is great–go back and fight against the Big Bads of a bygone era, a new Horde crafted from an old brotherhood. Big characters: who doesn’t want to meet Durotan & Draka? Who wouldn’t want to face Ner’zhul before the first rise of the Lich King?

Facing down Rend as he was in Draenor is going to be brilliant, not to mention the fact that I love draenei and getting to work alongside original draenei in their homeland sounds like something I’d sign up for yesterday.

The concerns I’ve heard, though; are valid. Primarily:

  • Is the story too contrived?
  • Isn’t the alternate timeline thing a little confusing?
  • Are the female characters getting shuffled under the table for this expansion?

On the first and second points, I think they’re kind of combined. The alternate timeline idea makes the story feel more contrived than it might otherwise. If you aren’t sure how this is going to work, it’s basically like this (at least, this is my understanding of it):

Warlords: Parallel Timelines

The idea is that Garrosh goes not only back in time, but on an alternate timeline completely, goes back to before the orcs drink Mannoroth’s blood, and rallies them into an un-cursed Horde. I believe his plan is to bring them back to our current time and wipe us out because I guess he’s a little ticked about the whole Siege of Orgrimmar thing.

Does this make the story a little contrived? Honestly, yeah, I suppose it does, but I think I can overlook it for the sake of what’s going to be involved. Burning Crusade also felt a bit contrived, but in the end, a lot of people loved that expansion.

As for the last point, it’s valid, and I want to know more. I’ve heard there will be some female characters, particularly a draenei, that will be completely awesome, but I don’t know that it makes up for the fact that this is a pretty testosterone-driven expansion. The “boys’ trip” comment took me aback a bit, too. I’m withholding judgement until we get a better look at exactly what’s going down in Draenor, and I’m hoping they’ll surprise me.

Raiding

Obviously, raiding is a huge deal for me, so I was paying close attention to the raiding changes. The biggest change is, of course, the raid types:

New Raid Structure from Blizzcon

I’m not going to lie, the inner elitist in me (and it IS inner, I can’t stand on elitist ground, I hang out somewhere on the cliff of “managing somehow”) recoiled at first. Everything is flex? But, but, but–that–I–okay. It’s a change. We’re not usually great with change. Is it a bad change? Nah. Is it a dealbreaker? No way. It’s different, and we’ll make it work like we always have.

My guild’s primary focus will be Heroic and Mythic. This means that we’re going to have to sit 5 people when we do Mythic, and that’s going to make an interesting dynamic. I will say that I like the fact that this will require players to push hard–when you really want to raid the highest content and your spot is in jeopardy, you will work for it.

The unfortunate side of this is that there’s a good chance that even people who try really hard won’t make it into Mythic every week. Encounter balance will play a big role in how this works out. I can tell you I’ll be fighting with all I have for my Mythic spot.

Coming in the next post: Item Changes, Stuff I Geeked Out For, Hearthstone, & Heroes of the Storm.

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